Role Selection is an interview series in which we chat up folks who work, live, and play board games in a variety of different ways to learn about the roles in the hobby they’ve chosen. Character Name: Kevin Kellow...
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Role Selection is an interview series in which we chat up folks who work, live, and play board games in a variety of different ways to learn about the roles in the hobby they’ve chosen. Character Name: Kevin Kellow...
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Of all the variation that multiplayer Magic has compared to regular two-player face-offs, the most notable feature is the length of time it takes to play. It’s no secret that Magic duels can be over in mere minutes, especially on...
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Spring in New England is typically a joyous time. It’s a time when the trees start budding, the birds migrate home, and the seemingly endless grey skies of winter are pierced by what we remember is called sunlight, raining down...
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Mechanically speaking, Apotheca is not a complicated game. It’s largely intuitive with only a handful of concrete rules, ensuring that it can be taught in just a couple of minutes. Yet the game’s simple concept belies a rich and often...
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Of the many facets within Magic, the idea of denial is a prevalent one. While the most blatant instance of this is countering an opponent’s spell, denial on a strategic level is both more far-reaching and more common than most...
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Episode 116 Length: 1:18:17 Show Links: RSS | iTunes | Stitcher | Download Episode Welcome back to Vox Republica, the Cardboard Republic Podcast! We post new episodes every other Thursday, with each episode being about 45 minutes long. Vox...
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Plus Five Range is a video series that aims (HA!) to help you explore new gaming territory. We take five well-known board games and suggest some alternatives that you might have missed. This time, we’re tackling some of the most...
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As part of our April Spotlight on Apotheca, we strive to inform the readers of little extra tidbits surrounding the game. Games are made by people, and one of those tidbits we enjoy is learning a little bit more about...
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For centuries we’ve hard that magical potions are nothing more than fanciful stories, idle wishes made by everyday people looking to make their life a little better. Whether it’s the elixir of life or the elixir of trying to get...
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As the lead designer for Magic: the Gathering, veteran Mark Rosewater is routinely pelted with questions about the inner workings of his job. This has always been the case when he met fans in person, but when he started a...
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