Quiz Time! Explain to me the entirety of Newtonian Physics, with diagrams. You have 20 minutes until pencils down… Okay fine, I won’t actually ask that of you – today. But you do remember Netwton’s Third Law of Motion at...
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Quiz Time! Explain to me the entirety of Newtonian Physics, with diagrams. You have 20 minutes until pencils down… Okay fine, I won’t actually ask that of you – today. But you do remember Netwton’s Third Law of Motion at...
Read more »
Unless you’ve never played Commander before, or you’ve only delved into it through the preconstructed decks, you’ve had the experience of building an EDH deck. The selection of a Commander aside, we all know it takes time. There’s only so...
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It’s hard to forget the color that got you into the game. Whether you’ve been playing for 2 months or 20 years, for one reason or another one color caught your interest more than the others. Perhaps it’s because the...
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In the Commander format, the single most visual component to most are the legendary creatures themselves. They sit apart from the rest of the other 99 cards, patiently waiting for the moment when they can enter the fight for (or...
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Sometimes, a card has a singular purpose. The hope is that it will do that purpose well, and in a beneficial way to you. There is a reason, after all, that some of the classic core set spells (, ,...
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As a casual multiplayer format, Commander sees quite a bit of politicking. Players continually strategize, weighting when to strike and when to hold back. They constantly reevaluateĀ allegiancesĀ of convenience, and, often, make a verbal case why another player should – or...
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Earlier this week, we looked into the impetus behind the creation of Modern Masters, digging into the reasons for its necessity as well as the reasons behinds Wizard’s desire to be cautious with this endeavor. Today, we see if Modern...
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At the beginning of June, Wizards of the Coast did something they haven’t attempted since 10th Edition: they released a set comprised entirely of reprints in the special edition of Magic: the Gathering called Modern Masters. Modern Masters is unique,...
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In a game that has has stretched to over 10,000 unique cards, it can be hard to nail down all of the different cards you’ve used over the years that create noteworthy, memorable moments, over and over. These are cards...
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This week we’re going to start off by playing a little game, as an exercise on the power of groupthink. This segment’s goal is to avoid cementing the idea of staple cards. So, let’s show an example of this at...
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