Commander Spotlight: Evangelize

Chances are, if you were born before 1990 you’re likely aware of the late 80’s show MacGyver. Its main character was a brilliant everyman special agent who regularly had to improvise his way out of difficult and dangerous situations with...
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Help Keep Commander Affordable

Today I’m drawing a proverbial line in the sand. On Friday, November 1st, the second wave of M:tG Commander decks will be released to its adoring public for consumption at the fair and economical MSRP of $29.99. Unfortunately, before we...
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Commander Spotlight: Perilous Forays

As players, we have a habit of pigeonholing the colors into their basest aspects while contrasting them with one another. Whether it’s done to simply convey a color’s core essence or used dismissively about its usefulness, players often resort to...
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Commander Spotlight: Uncle Istvan

When you pick a card for a Commander deck, you’re making a deliberate choice to include that card in the deck for a reason. Unlike other casual decks, where players are more prone to put in cards more quirky or...
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Commander Spotlight: Urza’s Factory

The topic of land in Commander is always an interesting one. Depending on the individual player and/or their play group, how one utilizes land slots is of continual conversation. Sometimes the dialogue is based on how many land should be...
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Commander Spotlight: Hymn of Rebirth

If you’re a grizzled veteran to Magic, chances are as you’ve seen the game evolve you’ve either heard the lamentations as to why color X can’t do ability Y, or you’ve been the one spouting it. Whether it is clinging...
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Commander Spotlight: Flickering Ward

It’s amazing to think that a game can continue to innovate after 20 years of constant play. Sure, there are games that have been around for decades (and even centuries), but to be a game that evolves and changes the...
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Commander Spotlight: Moldgraf Monstrosity

One of the greatest attributes Green has is an emphasis on the basics. Green make creatures. Green make bigger creatures. Green smash puny man face with bigger creatures. Green often gets a bad rap by veteran players unless they’re talking...
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Commander Spotlight: Wash Out

Chances are you don’t see a lot of people running Commander decks with or . Heck, you probably don’t see people use them in normal decks. Generally that’s because players don’t tend to have 15 enchantments of the same name...
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Commander Spotlight: Puppet’s Verdict

Magic has a lot of rules. By a lot, I don’t mean ‘a big box board game of 30 pages with pictures’ lot. The PDF of Magic’s Comprehensive Rulebook is just shy of 200 pages. It reads like a law...
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