Commander Spotlight: Snakeform

When you’ve been around Magic long enough to see dozens of sets come and go (or you’re a drafting type), how you look at a set changes over time. You’re still able to stare at a completed list of cards...
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Commander Spotlight: Purgatory

Progress is like a river: it’s rarely in a straight line, and it doesn’t always behave the way you’d expect. Sometimes progress is a meandering stream, slowly working its way along. Other times it’s like quick-moving rapids, with radical direction...
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Commander Spotlight: Noetic Scales

There is a grand force always at work in the game of Magic. Beyond the deck construction, close calls, and one-sided roflstomps lies an ever moving tide. Past the myriad of planes visited and the worlds explored inside and out...
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Commander Spotlight: Soul Tithe

If you’ve played Commander for more than 15 minutes, you’ve likely run into one of the most asked questions you can hear in the format: “Did you pay one?” This seemingly innocuous question is only outmatched by players asking whose...
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Commander Spotlight: Drain Power

How well can you anticipate another player? If you’ve ever played poker, it’s likely a question you’ve come across in one form or another. Whether it’s knowing your challenger’s particular style of play or if they have some sort of...
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Commander Spotlight: Titanic Ultimatum

There are many ways to defeat someone in the game of Magic. Some players like to work in the shadows, acting demure on one end while scheming and orchestrating their masterstroke on the other. Other players illustrate the old eye...
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Commander Spotlight: Mindleech Mass

Recent news announcements have unveiled several upcoming Magic products that will highly excite the multiplayer contingent of this otherwise two-player-centric game. With Commander supplements now being an annual thing and a regular summer product that caters to the more casual...
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Commander Spotlight: Dense Foliage

Recently, we addressed some of the very real issues surrounding the Commander format. Naturally, not every situation mentioned will be experienced by every player at every game session, but they occur in enough frequency that it bore mention. Whether it...
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What Not To Do In EDH: Wasting Time

“Lost time is never found again.” When you’re growing up, it seems that everyone almost instinctively latches on to the identity of some person – real or imaginary – whom they focus on as a child with much aplomb. Whether...
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What Not To Do In EDH: Abandoning Theme

“I’ll have grounds More relative than this – the play’s the thing Wherein I’ll catch the conscience of the King.” If you know your Shakespeare, you’ll recognize this line from Hamlet, his longest and arguably greatest play about honor, treachery,...
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