In a game that has has stretched to over 10,000 unique cards, it can be hard to nail down all of the different cards you’ve used over the years that create noteworthy, memorable moments, over and over. These are cards...
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In a game that has has stretched to over 10,000 unique cards, it can be hard to nail down all of the different cards you’ve used over the years that create noteworthy, memorable moments, over and over. These are cards...
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You Should Be Playing… Kobolds Ate My Baby Tomorrow is a day of feasting and partying, as has been declared by the glorious and magnanimous King Torg (ALL HAIL KING TORG!). Being prepared for the feast will be all...
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This week we’re going to start off by playing a little game, as an exercise on the power of groupthink. This segment’s goal is to avoid cementing the idea of staple cards. So, let’s show an example of this at...
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Games of Love Or, If Games Were Relationships Once upon a fairly-recent time, in a city not very far away, there lived a young gamer. She was, as they say, at a crossroads. Her gaming experience up to this...
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The ABCs of GMing The ABCs of GMing is an ongoing series about the different skills and ideas needed to run a successful tabletop game. Energy I’ve mentioned in previous articles that GMs are responsible for the pacing of...
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Last week, we released the first half of our conversation with Jamey Stegmaier of Stonemaier Games. They have a new Kickstarter out, Euphoria, that looks to explore a world of our possible dystopian future. People seem to be clamoring for...
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You Should Be Playing… Iron Kingdoms RPG Western Immoren is a continent torn apart by war. Isolationist kingdoms of elves and dwarves look upon the balkanized humans as armies of all races mass. A religious revolution in the south...
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Once upon a time, dinosaurs still roamed the land, and the mechanic called Lifelink didn’t exist. It was a primitive place, lacking in both keywords and epoch-ending asteroids. It may sound like a strange, foreign place to some of you,...
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For most people, gaming starts and ends with the game in question. You arrive home from your local game store or unbox your home shipment, and you dig it out. Your precious cargo in hand, you unwrap the cellophane, open...
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Author’s Note: When I started writing Extra Pieces, I wasn’t really sure where it would go, but I wanted a heading to encompass all those extra bits of gaming that are neither reviews nor playing guides. If you’ve been reading...
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