Commander Spotlight: Boundless Realms

In a game that has has stretched to over 10,000 unique cards, it can be hard to nail down all of the different cards you’ve used over the years that create noteworthy, memorable moments, over and over. These are cards...
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Commander Spotlight: Mystic Remora

This week we’re going to start off by playing a little game, as an exercise on the power of groupthink. This segment’s goal is to avoid cementing the idea of staple cards. So, let’s show an example of this at...
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Games of Love

Games of Love Or, If Games Were Relationships   Once upon a fairly-recent time, in a city not very far away, there lived a young gamer. She was, as they say, at a crossroads. Her gaming experience up to this...
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ABCs of GMing – Energy

The ABCs of GMing The ABCs of GMing is an ongoing series about the different skills and ideas needed to run a successful tabletop game.   Energy I’ve mentioned in previous articles that GMs are responsible for the pacing of...
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You Should Be Playing Iron Kingdoms

You Should Be Playing… Iron Kingdoms RPG   Western Immoren is a continent torn apart by war. Isolationist kingdoms of elves and dwarves look upon the balkanized humans as armies of all races mass. A religious revolution in the south...
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Commander Spotlight: Spiritualize

Once upon a time, dinosaurs still roamed the land, and the mechanic called Lifelink didn’t exist. It was a primitive place, lacking in both keywords and epoch-ending asteroids. It may sound like a strange, foreign place to some of you,...
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Narrative Gameplay 1: The Isle of Doctor Necreaux

Author’s Note: When I started writing Extra Pieces, I wasn’t really sure where it would go, but I wanted a heading to encompass all those extra bits of gaming that are neither reviews nor playing guides. If you’ve been reading...
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