Commander Spotlight: Temur Ascendancy

Humans have an innate desire for pattern completion. From our earliest days of survival to the epitome of first world issues, we as a species have developed and held on to the skill of recognizing patterns. Over the centuries it...
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Commander Spotlight: Aura Thief

For a non-tournament player, I have only a slightly more than passing interest in what each of the four primary formats are up to. Even then, my focus usually only pertains to banned & restricted card announcements, how new supplemental cards...
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Commander Spotlight: Phantom Nishoba

Magic does not exist in a vacuum. Unlike a typical board or card game, the entire idea of a collectible card game is that it abhors consistency. A CCG lives, breathes, adapts, and evolves as often as it needs to...
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Commander’s Spotlight: Silent Arbiter

Back in the days when LAN gaming was still common I played excessive amounts of the Starcraft video game. After Magic, I’ve logged more hours playing this futuristic real-time strategy game than any other. Countless rainy days and late nights...
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Commander Spotlight: Barrin’s Spite

For all of its deep strategy, social scheming, and wide variety of paths to victory, at the end of the day EDH is mostly about who brings the biggest guns to the shootout. Every deck will vary whether that gun...
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Commander Spotlight: Curse of Bloodletting

Of all the variation that multiplayer Magic has compared to regular two-player face-offs, the most notable feature is the length of time it takes to play. It’s no secret that Magic duels can be over in mere minutes, especially on...
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Commander Spotlight: High Market

Of the many facets within Magic, the idea of denial is a prevalent one. While the most blatant instance of this is countering an opponent’s spell, denial on a strategic level is both more far-reaching and more common than most...
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Commander Spotlight: Signal The Clans

As the lead designer for Magic: the Gathering, veteran Mark Rosewater is routinely pelted with questions about the inner workings of his job. This has always been the case when he met fans in person, but when he started a...
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Commander Spotlight: Helldozer

Magic may be a great game for player counts from two to twenty, but that doesn’t inherently mean that everyone is going to walk away from any given session feeling the same way. Part of that is because the vast...
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Commander Spotlight: Null Chamber

Welcome back to Monday Magic! The series took a small hiatus during March so that I could focus on our first annual Laurel awards, which I am happy to report went over exceedingly well. In the meantime, though, I’ve also...
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