Mythe

Editor’s Note: Mythe is the first Rundown Review, a new subset of reviews that allows us to provide an Archetype breakdown on games when a normal comprehensive review isn’t possible or necessary. You can read more here for details. The Overview...
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Tuscany

Note 1: This review pertains to an expansion for Viticulture and requires the base game to play. We are also assuming that you are familiar with the base game, or at least have read its review. Note 2: We are...
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The Guardians: Explore

“I told you I got it. Look, that’s my arrow right there. This one is mine.” “Oh whatever, Ashley. Just because you hit it for once doesn’t mean you killed it. I stabbed it like fifty times.” “Fifty, Liam?” “Or...
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Dark Dealings

Griss made mental notes, nodding along as the diminutive goblin at his side rattled on about the castle’s preparations. “Yes, yes. Lichy Griss will be most happy with the traps! Big boss lady will too. Very happy, yes, yes. Why…”...
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Quadropolis

The radio crackled to life at Quint’s Urban Area Development, interrupting the quiet but fleeting retreat of the facility’s break room. Central’s voice sputtered through. “Architect Four, pick up a municipal structure from C3 for placement in Row 3, next...
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Millennium Blades

Zak was completely flummoxed. Little beads of sweat had begun trickling down the back of his neck, partially because of the bright lights at the world championship table, and partially because he was mentally straining to find a way out...
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Splendor

The market is dusty and your eyes are dry, itchy from the sand that just seems to get everywhere. You need to find something to eat and get back home before mother starts wondering where you are, but you can’t...
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