What Gamer Type are You?
1. Well, you didn't play that very well. You've made a rather significant miscalculation, and now you don't stand a chance of victory. How do you cope?
You wish you could remember what you did so that you won't make the same mistake twice, but alas. Moving on..
Try to rebuild your wealth. You may not finish with the gold, but you still won't give up the chance at silver.
Laugh it off.
Mental note - 'that did not work'. You won't do that again, but now is a good time to try out some other strategy.
You might not be able to win, but you'll last until the end. Shore up your defenses and sit out the siege.
Curse yourself, and spend the rest of the game annoying the remaining players.
2. What is your opinion on the amount of chance in a game?
Minimally. Skill should trump luck whenever possible.
Lots of luck means I can focus more on the players than the rules.
I'm fine with it as long as it doesn't determine everything I can do.
A little luck helps to enhance the overall experience.
I thrive on it. Luck is the great equalizer.
A necessary evil, but I prefer to avoid having all of my effort come down to a simple dice roll.
3. Another player backstabs you at the beginning of a game. How do you react?
It was well-played. You mostly ignore the strike and move on.
Tease them mercilessly for the rest of the night.
You don't know without more detail, as it would depend on many factors.
Fortify your defenses, and build your strength until someone else weakens the other player. Then, strike with minimal losses.
Plan cold, hard revenge.
4. You're teaching your young niece a new game. Which lesson do you hope to impart the most?
5. Of those listed, what was your favorite childhood game?
Duck, Duck Goose
Hide and Seek
Red Light, Green Light
6. Your friend brings over a brand new game for this week's game night and the box really impresses you. What do you like most about it?
For 5-20 players! We can all play at once!
It appears to be a fairly short, fast-paced game.
It has a nice clear objective posted.
Nothing. The box doesn't matter as long as the game is good.
The cleverly written description on the back.
All the different races, classes, and buildings laid out on the front.
7. What is your LEAST important factor when choosing a game to play?
Theme / Flavor
Rules / Mechanics
8. You and your colleagues / classmates have been assigned a paper that's due in a week. How do you approach the task?
Collect yourself and your materials, analyze the information you have, and start mapping a mental outline.
You give yourself a day for research, a day for organizing, and a day to write it.
Grab a blank page and just start writing.
Find a collaborator to talk about your plans.
Once you're comfortable with your resources, you find yourself a nice quiet corner and hammer it all out.
Dig into the pile of references you already have picked out.
9. Your friend is explaining the rules to a new board game, and it's taking forever. What are you doing while he talks?
Texting your other friend under the table.
Glancing through all the text / imagery on the board.
Interrupting him every two minutes to ask questions.
Determing who to go after first.
Building towers out of your pieces.
Playing close attention and thinking about how mechanics interact.
10. Which of the following game types seems the most appealing to you?
One with a good degree of chance
One with high player interactions
One with multiple paths to victory
One with clear goals
One with a variety of tactics
One with a rich story background
11. It's a boring day at work. What are you doing to keep yourself from falling asleep?
Chatting with your friends.
Catching up on a bunch of little tasks that slipped through the cracks.
Re-organizing office supplies.
Planning ahead. There might be something you can do now to save you some time when you're busy again.
Clicking your pen. Repeatedly.
12. It's 1869 and you're arriving in a bustling frontier town from back east. What sort of job do you seek out?
Whichever one pays me the most.
I didn't come for a job. My intent is to find a nice piece of land and build a new home for myself.
A job on the railroad to keep from being in any one place too long.
As a jack of all trades, I'll go for whatever occupation the town is in the most need for.
Banking is ideal for me in this new location.
Taverns are always fun, regardless of the era.
13. You are sent to jail in Monopoly. How do you react?
"It was doubles that got me here; it'll be doubles that get me out."
"Hey guys, come meet me at Just Visiting!"
"I can spare one of my Get out Jail Free Cards."
"Jail? The whole game is annoying me."
"Whatever. I'll just roll."
"I'll pay the $50 and move on."
14. Your game was supposed to last two hours. It's currently going on hour number four with no sign of stopping. What do you do?
If the game is developing in a fun way, you want to see where it ends up next.
You're not sure how you've lasted this long, but you keep going. Now's the time to get really creative.
You burnt through all your strategies awhile ago. Now it's time for an all-out assault with the few pieces you have left.
Continue to acquire resources and build your troops. With enough forces, you could launch a final attack to end it all.
You don't complain. Supposedly, your elaborate turns and complex moves are the reason you're running so late to begin with.
What? Oh. Um...you stopped paying full attention about 3.5 hours ago.
15. You're nearing the end of a lengthy game, and you will win on your final move. However, in order to win you'll have to betray a long-term ally. What are you thinking?
Nah. It's only a game.
It really depends on the circumstances.
In a heartbeat. It was an alliance of convenience anyway.
I'll do it only if I absolutely have to, and only if I'm safe from retribution.
I'd prefer not to, but I've invested too much to stop now.
I didn't originally think I had a shot, but since I'm here...