What Gamer Type are You?
1. Your game was supposed to last two hours. It's currently going on hour number four with no sign of stopping. What do you do?
You burnt through all your strategies awhile ago. Now it's time for an all-out assault with the few pieces you have left.
If the game is developing in a fun way, you want to see where it ends up next.
Continue to acquire resources and build your troops. With enough forces, you could launch a final attack to end it all.
What? Oh. Um...you stopped paying full attention about 3.5 hours ago.
You're not sure how you've lasted this long, but you keep going. Now's the time to get really creative.
You don't complain. Supposedly, your elaborate turns and complex moves are the reason you're running so late to begin with.
2. What is your LEAST important factor when choosing a game to play?
Rules / Mechanics
Theme / Flavor
3. You're nearing the end of a lengthy game, and you will win on your final move. However, in order to win you'll have to betray a long-term ally. What are you thinking?
I'd prefer not to, but I've invested too much to stop now.
In a heartbeat. It was an alliance of convenience anyway.
It really depends on the circumstances.
I'll do it only if I absolutely have to, and only if I'm safe from retribution.
I didn't originally think I had a shot, but since I'm here...
Nah. It's only a game.
4. You are sent to jail in Monopoly. How do you react?
"It was doubles that got me here; it'll be doubles that get me out."
"I can spare one of my Get out Jail Free Cards."
"I'll pay the $50 and move on."
"Whatever. I'll just roll."
"Hey guys, come meet me at Just Visiting!"
"Jail? The whole game is annoying me."
5. You're planning for a big evening party at your house. Where is your focus for it during the hours beforehand?
Cleaning up the place and hiding the breakables.
Shopping to make sure you'll have enough food and drink for the guests.
Sending out last minute invitations and directions.
Prep..ar..a..tion? None needed. These things just work themselves out.
Whatever extra steps are necessary to make sure it's memorable.
Making a great playlist.
6. Your dungeon-crawling adventuring party has come upon a treasure chest. What do you hope to find inside?
A quest-related item
High quality gear
Tomes containing lost history of the region
A disgruntled gnome
A detailed map for the rest of the dungeon
7. Your friend is explaining the rules to a new board game, and it's taking forever. What are you doing while he talks?
Interrupting him every two minutes to ask questions.
Playing close attention and thinking about how mechanics interact.
Building towers out of your pieces.
Glancing through all the text / imagery on the board.
Determing who to go after first.
Texting your other friend under the table.
8. If you could pick one of these game shows to be on, which would it be?
Wheel of Fortune
Who Wants to Be A Millionaire
Deal or No Deal
The Price is Right
9. It's 1869 and you're arriving in a bustling frontier town from back east. What sort of job do you seek out?
Banking is ideal for me in this new location.
I didn't come for a job. My intent is to find a nice piece of land and build a new home for myself.
Whichever one pays me the most.
As a jack of all trades, I'll go for whatever occupation the town is in the most need for.
A job on the railroad to keep from being in any one place too long.
Taverns are always fun, regardless of the era.
10. Which of the following game types seems the most appealing to you?
One with multiple paths to victory
One with a rich story background
One with a good degree of chance
One with high player interactions
One with clear goals
One with a variety of tactics
11. It's a boring day at work. What are you doing to keep yourself from falling asleep?
Chatting with your friends.
Re-organizing office supplies.
Planning ahead. There might be something you can do now to save you some time when you're busy again.
Clicking your pen. Repeatedly.
Catching up on a bunch of little tasks that slipped through the cracks.
12. What is your opinion on the amount of chance in a game?
Minimally. Skill should trump luck whenever possible.
Lots of luck means I can focus more on the players than the rules.
I thrive on it. Luck is the great equalizer.
A necessary evil, but I prefer to avoid having all of my effort come down to a simple dice roll.
A little luck helps to enhance the overall experience.
I'm fine with it as long as it doesn't determine everything I can do.
13. Of those listed, what was your favorite childhood game?
Duck, Duck Goose
Red Light, Green Light
Hide and Seek
14. Well, you didn't play that very well. You've made a rather significant miscalculation, and now you don't stand a chance of victory. How do you cope?
You wish you could remember what you did so that you won't make the same mistake twice, but alas. Moving on..
Laugh it off.
Try to rebuild your wealth. You may not finish with the gold, but you still won't give up the chance at silver.
You might not be able to win, but you'll last until the end. Shore up your defenses and sit out the siege.
Curse yourself, and spend the rest of the game annoying the remaining players.
Mental note - 'that did not work'. You won't do that again, but now is a good time to try out some other strategy.
15. Your friend brings over a brand new game for this week's game night and the box really impresses you. What do you like most about it?
Nothing. The box doesn't matter as long as the game is good.
It has a nice clear objective posted.
For 5-20 players! We can all play at once!
All the different races, classes, and buildings laid out on the front.
The cleverly written description on the back.
It appears to be a fairly short, fast-paced game.