Commander Spotlight: Batwing Brume

When it comes to board games, the concept of age is often nebulous and far more subjective than most generally realize. It may be easy to research when a game was published, but beyond basic facts, how gamers address those...
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Commander Spotlight: Void Stalker

Deterrence is the art of producing, in the mind of the enemy, the fear to attack. – Dr. Strangelove Few movies in cinematic history have more accurately – or more comically – satirized the decades-long Cold War and the fear...
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Commander Spotlight: Surrak Dragonclaw

Math is everywhere in Magic: the Gathering. It only takes one prolonged game, one convoluted system state, or one hard to understand combo to see the amount of numbers that can get thrown around in the game, be it as...
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Commander Spotlight: Chandra’s Ignition

Magic is a complex, complicated game. No matter how much any one argues to the contrary, there are few games where the length of the rule book continually gets longer and undergoes changes on such a regular basis. Every set adds new twists,...
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Commander’s Spotlight: Breathstealer’s Crypt

  As a casual player who almost exclusively plays with multiple opponents, I rarely adhered to the 60 card rule. While that makes sense from a competitive standpoint, I rarely found it a useful trait when staring down multiple enemies....
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The Laurels: Best Tactician Games Of 2016

The Cardboard Republic has rolled out the second annual Laurels of the Republic awards, celebrating the best new games released in 2016 for each of the gamer archetypes. What follows are the finalists for one of those groups. The greatest...
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Commander Spotlight: Jester’s Cap

The further we civilians get from an actual battlefield, the more we tend to rely on gloried fictional accounts or simplified versions of very tenuous situations. Most historical accounts are by the lay person treated more like mere lines from...
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