Commander Spotlight: Mage-Ring Network

Throughout the the course of history, the number of times someone has come up with an idea well before their time is innumerable. Whether it’s limitations of their physical location, social standing, need for capital, or the technological limitations of...
Read more »

Commander Spotlight: Jeskai Charm

When it comes to designing a game, one of the most important aspects is cohesiveness. If a game is too tightly bound to its framework and leaves little room for the players to make weighted decisions, then the game can...
Read more »

Commander Spotlight: Last Laugh

For some players, there is no way to satiate their desire for wanting to know what comes next in the world of Magic: the Gathering. Whether it’s the ravenous desire to consume product, the dopamine-infused spoiler cycles, or merely a...
Read more »

Commander Spotlight: Tariff

Like any game, a player’s skill comes from many places. Some of that may simply be raw potential, such as having a faster reaction time trying to evade an opponent on the athletic field or the ability to easily read...
Read more »

Commander Spotlight: Squall Line

The ever forward march of progress is, generally speaking, a positive thing. Over the course of human endeavor, we have spent countless generations striving to improve the lives of our families, our communities, and civilization in general. From the advent...
Read more »

Commander Spotlight: Meglonoth

Contrary to the sentiments of some, the principal purpose of any game isn’t to win – it’s to have fun. Emerging victorious is often a large component to enjoying a game, but at the end of the day, if you’re...
Read more »

Commander Spotlight: Counterlash

Not everyone likes counterspells. This is an oft-used refrain by many players who go up against Blue decks specializing in disrupting their enemy’s chances of winning by negating their most timely and powerful spells. It’s the Magic equivalent of just...
Read more »

Commander Spotlight: Unscythe, Killer of Kings

Magic: the Gathering is a very polished product. Everything about it is meticulously crafted and molded to generate the most appeal possible for whomever the product is aimed at. It’s designed to catch your attention in different ways because, obviously,...
Read more »

Commander Spotlight: Horn of Greed

There is a reason there are so many Magic variants. Part of this is because game is so malleable and lends itself well to coming up with different ways to play. (Heck, we here even made one many years back...
Read more »

Commander Spotlight: Sisters of Stone Death

Everything old is new again. It’s a phrase that doesn’t seem to make a lot of sense, and yet it has an earworm-like characteristic that ensures its phrasing and its meaning continues from one decade to the next. From literature...
Read more »